Modern Warfare 3: All weapon buffs and nerfs in Season 3.

The Warzone and MW3 Season 3 update has arrived, bringing with it a ton of weapon balancing changes that will completely shake up the gaming meta. 

MWIII

“Assault rifles”

  • RAM-7
    • Neck damage multiplier reduced from 1.3x to 1x (-23%).
  • Holger 556
    • Upper leg, shin, and foot damage multipliers reduced from 1x to 0.85x (-15%).
  • MCW
    • Headshot damage multiplier reduced from 1.3x to 1.1x (+15%).
  • DG-56
    • Increased sprint to shooting time from 178 ms to 199 ms (+12%).

» Combat rifles «

  • SOA Subverter
    • Increased sprint to shooting time from 256 ms to 268 ms (+5%).
    • Increased aiming time from 270 to 290 ms (+7%).
  • BAS-B
    • Rate of fire reduced from 667 to 600 rounds/min (-10%).
    • Reduced center recoil speed by 6%.
    • JAK Outlaw-277 Kit
      • The run-up time to fire has been reduced from 252 to 226 ms (-10%).
      • Aim time reduced from 300ms to 240ms (-20%).
      • Reduced the rate of fire penalty when aiming from 150% to 135%.
      • Average damage increased from 74 to 90 (+22%).
      • Minimum damage increased from 70 to 90 (+29%).

The JAK Outlaw-277 kit is now designed for a maximum of 2 shots to all parts of the body.

  • Sidewinder
    • Run-up time to fire reduced from 231 ms to 210 ms (-9%).
    • Increased bullet speed from 600 m/s to 770 m/s (+28%).

“Submachine guns”

  • RAM-9
    • Sprint time to shoot reduced from 178 ms to 147 ms (-17%).
  • AMP9
    • Run-up time to fire reduced from 189 ms to 136 ms (-28%).
  • Rival-9
    • Increased sprint to shooting time from 93 ms to 110 ms (+18%).
    • Almost average damage reduced from 27 to 25 (-7%).
    • Average damage reduced from 25 to 23 (-8%).
    • Lower torso, forearm and hand damage multipliers reduced from 1.1x to 1x (-9%).
  • HRM-9
    • Increased sprint to shooting time from 94 ms to 110 ms (+17%).
  • Striker 9
    • Increased sprint to shooting time from 100 ms to 103 ms (+3%).
  • Striker
    • Increased sprint to shooting time from 100 ms to 110 ms (+10%).
  • WSP-9
    • Increased sprint to shooting time from 88 ms to 110 ms (+25%).
  • WSP Swarm
    • Increased sprint to shooting time from 88 ms to 99 ms (+13%).

“Shotguns”

  • Added Long Haul 50 and Wolfcall 300 choke tubes to MWIII shotguns.

» Light machine guns «

  • TAQ Evolvere
    • Increased sprint to shooting time from 245 ms to 257 ms (+5%).
    • Increased aiming time from 385 ms to 415 ms (+8%).
    • 7.62 Belt Magazines
      • Neck damage multiplier reduced from 1.4x to 1.2x (-14%).
    • 5.56 Belt Magazines
      • Rate of fire reduced from 857 to 789 rounds/min (-8%).
  • Bruen Mk9
    • Aim time reduced from 410ms to 350ms (-15%).
  • RAAL MG (MWII)
    • Increased sprint to shooting time from 199 ms to 216 ms (+9%).
    • Increased aiming time from 330 ms to 380 ms (+15%).
    • Neck damage multiplier increased from 1x to 1.3x (+30%).
    • Upper body damage multiplier increased from 1x to 1.2x (+20%).
    • Legs and feet damage multipliers increased from 0.9x to 1x (+11%).

» Infantry rifles «

  • MTZ Interceptor
    • Increased aiming time from 280 to 300 ms (+7%).
    • Average damage reduced from 88 to 83 (-6%).
    • Minimum damage reduced from 84 to 77 (-8%).
    • Melee medium damage range reduced from 44.5 m to 38.1 m (-14%).

» Sniper rifles «

  • XRK Stalker
    • Increased aiming time from 580 to 600 ms (+3%).
  • KV Inhibitor
    • Increased aiming time from 540 to 580 ms (+7%).
  • SP-X 80 (MWII)
    • Increased sprint to shooting time from 270 ms to 310 ms (+15%).
    • Increased aiming time from 570 ms to 590 ms (+4%).

» Pistols «

  • TYR
    • Snake Shot 12.7x55mm ammunition
      • Increased the minimum damage range and bullet termination range from 14.5 m to 19.6 m (+35%).
  • WSP Stinger
    • Akimbo WSP Stinger rear grip
      • Increased rate of fire from 600 to 750 rounds/min (+25%).

” Attachments “

  • Added initial aiming accuracy benefit to all heavy bolts on sniper rifles.
  • Optics Cronen INTLAS MSP-12
    • The laser is no longer visible to enemies on the hip.
  • Laser flashlight SL Razorhawk
    • The flashlight is no longer visible to enemies mounted on the hip.
    • The laser is no longer visible to enemies on the hip.
  • Laser CS15 Scarlet Box
    • The laser is no longer visible to enemies.
  • Verdant Hook Box Laser
    • The laser is no longer visible to enemies on the hip.
  • Muffler muzzle VT-7 Spiritfire
    • The penalty for running speed before shooting has been increased from 2% to 5%.
  • L4R Flash Hider Muzzle
    • Horizontal recoil control effectiveness reduced from 13% to 10%.
  • Grenade launcher with manual stop DR-6
    • The scope movement speed increase has been reduced by 3-4% depending on the weapon class.
  • Bruen Heavy Support Grip
    • Horizontal recoil control effectiveness reduced from 12% to 8%.

Warzone

Assault rifles

RAM-7

  • Maximum damage reduced from 36 to 32.
  • Near-medium damage reduced from 30 to 28.
  • Maximum damage range reduced from 26.67 to 24.13 meters.
  • Head modifier reduced from 1.3x to 1.2x.
  • Neck modifier reduced from 1.3x to 1x.

DG-56

  • Increased sprint to shooting time from 178 ms to 199 ms.

Lachmann 556 (MWII)

  • Maximum damage increased from 24 to 28.
  • Near-medium damage increased from 21 to 24.
  • Neck modifier increased from 1.06x to 1.1x.
  • Upper torso modifier increased from 1.06x to 1.1x.
  • Arm and Hand modifier increased from 1x to 1.1x.

M13C (MWII)

  • Maximum damage range increased from 17.78 to 21.59 meters.

FR Advancer (MWII)

  • Arm and hand modifiers increased from 1.06x to 1.12x.

Tempus Razorback (MWII)

  • Maximum damage increased from 27 to 28.
  • Arm and hand modifiers increased from 0.9x to 1x.

Combat rifles

BAS-B

  • Rate of fire reduced to 600 rounds/min from 667 rounds/min.
  • Recoil reduced by 6%.
  • JAK Outlaw-277
    • Maximum damage reduced from 100 to 90.
    • Near-medium damage range reduced from 27.94 to 25.4 meters.
    • Head modifier reduced from 1.6x to 1.4x.
    • Upper torso and arm modifiers reduced from 1.3x to 1.1x.
    • Sprint time to shoot reduced from 252 ms to 226 ms.
    • Reduced aiming time to 240ms from 300ms.
    • Reduced the rate of fire penalty when aiming from 150% to 135%.

MTZ-762

  • Maximum damage reduced from 40 to 38.
  • Near-medium damage reduced from 38 to 35.

SOA Subverter

  • Maximum damage range reduced from 25.4 to 22.86 meters.
  • Melee medium damage range reduced from 46.23 to 41.91 meters.
  • Increased sprint time to fire from 256 ms to 268 ms.
  • Increased aiming time to 290 ms from 270 ms.

Sidewinder

  • Sprint time to shoot reduced from 231 ms to 210 ms.
  • Increased bullet speed from 600 m/s to 770 m/s.

Submachine guns

RAM-9

  • Maximum damage reduced from 30 to 27.
  • Sprint time to shoot reduced from 178 ms to 147 ms.

AMR9

  • Maximum damage reduced from 31 to 27.
  • Minimum damage reduced from 25 to 22.
  • Near-medium damage reduced from 27 to 25.
  • Maximum damage range reduced from 22.86 to 17.78 meters.
  • Close-medium damage range reduced from 40.64 to 34.29 meters.
  • Sprint time to shoot reduced from 189 ms to 136 ms.

Rival-9

  • Increased sprint time to fire from 93 ms to 110 ms.

HRM-9

  • Increased sprint time to shoot from 94ms to 110ms.

Striker

  • Increased sprint time to fire from 100ms to 110ms.

Striker 9

  • Maximum damage range increased from 10.67 to 12.19 meters.
  • Increased sprint time to fire from 100ms to 103ms.

WSP-9

  • Increased sprint time to fire from 88ms to 110ms.

WSP Swarm

  • Increased sprint time to fire from 88ms to 99ms.

MX9 (MVII)

  • Near-medium damage increased from 26 to 28.
  • Maximum damage range increased from 9.65 to 11.17 meters.

Lachmann Sub (MWII)

  • Maximum damage increased from 27 to 28.
  • Maximum damage range increased from 8.25 to 9.65 meters.

BAS-P (MWII)

  • Maximum damage increased from 26 to 28.

Machine guns

Bruen MK9

  • Minimum damage reduced from 26 to 24.
  • Reduced aiming time to 350ms from 410ms.

TAQ Eradicator

  • Maximum damage increased from 28 to 30.

TAQ Evolvere

  • Increased sprint time to fire from 245 ms to 257 ms.
  • Increased aiming time to 415 ms from 385 ms.
  • 5.56 Belt magazines
    • The rate of fire has been reduced from 857 rounds/min to 789 rounds/min.

RAPP H (MWII)

  • Upper torso and neck modifier increased by 1.1x, up from 1.08x.
  • Arm and hand modifier increased from 0.95x to 1.1x.

HCR 56 (MWII)

  • Maximum damage range increased from 30.73 to 33.65 meters.
  • Arm and hand modifiers increased from 0.99x to 1.1x.
  • Leg modifier increased from 0.95x to 1x.

RAAL MG (MWII)

  • Increased sprint to shooting time from 199 ms to 216 ms.
  • Increased aiming time to 380 ms from 330 ms.

Infantry rifles

Tempus Torrent (MWII)

  • Maximum damage reduced from 74 to 70.

Sniper rifles

XRK Stalker

  • Increased aiming time to 600ms from 580ms.

KV Inhibitor

  • Increased aiming time to 580 ms from 540 ms.

SP-X 80 (MWII)

  • Increased sprint time to fire from 270 ms to 310 ms.
  • Increased aiming time to 590 ms from 570 ms.

Pistols

Renetti

  • Maximum damage range increased from 11.68 to 12.95 meters.

WSP Stinger

  • Akimbo WSP Stinger rear grip
    • The rate of fire has been increased from 600 rounds/min to 750 rounds/min.

“ATTACHMENTS”

  • Heavy bolts
    • Added initial aiming accuracy benefit to all heavy bolts on sniper rifles.
  • Optics Cronen INTLAS MSP-12
    • The laser is no longer visible to enemies on the hip.
  • Laser flashlight SL Razorhawk
    • The flashlight is no longer visible to enemies mounted on the hip.
    • The laser is no longer visible to enemies on the hip.
  • Laser CS15 Scarlet Box
    • The laser is no longer visible to enemies.
  • Verdant Hook Box Laser
    • The laser is no longer visible to enemies on the hip.
  • Muffler muzzle VT-7 Spiritfire
    • Sprint and shooting speed penalty increased from 2% to 5%.
  • L4R Flash Hider Barrel
    • Reduced horizontal recoil control effect from 13% to 10%.
  • DR-6 Handstop Underbarrel
    • The scope movement speed increase has been reduced by 3-4% depending on the weapon class.
  • Bruen Heavy Support Grip Underbarrel
    • Reduced gain from horizontal recoil control from 12% to 8%.

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