Warzone 2 and Modern Warfare 2 October 11th Patch Notes
On October 11, the CoD developers released a new update that fixed various bugs, including the appearance of the Gaia skin, some gameplay changes, and weapon balancing in an effort to change the game’s meta.
GLOBAL
OPERATORS
- Gaia (New operator skin)
- The base skin has added visuals that reflect the same level of visibility as the BlackCell skin.
- Improved visibility compensation
ERROR CORRECTION
- Fixed an issue that could cause players to return to the main menu when viewing some finishing move options.
- Fixed an issue that could cause incorrect unlock criteria to be displayed for some finishing moves.
- Fixed an issue where a random spawn skin could be used in the Operators tab after the player selected one of the spawn skins in the Showcase tab.
- Fixed an issue where selected Operator finishing moves could reset.
WEAPON
“Assault rifles”
- Kastov 545
- Average damage increased.
- Kastov 762
- Close range damage reduced.
- Average damage reduced.
- Neck damage multiplier increased.
- Upper body damage multiplier increased.
- Kastov-74u
- Melee damage range increased.
- The damage range at close and medium range has been increased.
- Lachmann-556
- Melee damage increased.
- Melee and mid-range damage increased.
- Head damage multiplier reduced.
- Neck damage multiplier increased.
- Upper body damage multiplier increased.
- M13B
- Close range damage reduced.
- TR-76 Geist
- Melee damage reduced.
- Neck damage multiplier reduced.
- Upper body damage multiplier reduced.
“Submachine guns”
- ISO 9mm
- Ranged damage reduced.
- Lachmann Sub
- Melee damage reduced.
- Head damage multiplier increased.
- Neck damage multiplier increased.
- Lachmann Shroud
- Neck damage multiplier from explosive fire has been reduced.
- Upper torso damage multiplier from volley fire has been reduced.
- Mini
- The damage range at close and medium range has been increased.
- MX9
- Melee and mid-range damage increased.
- The damage range at close and medium range has been reduced.
- Neck damage multiplier increased.
- Lockwood 300
- Double Maelstrom Trigger
- Close range damage reduced.
- The damage range at close and medium range has been reduced.
- Double Maelstrom Trigger
RATING GAME IN THE WAR ZONE
- Closed SR exploit (Alt+F4).
- We will continue to monitor ranked Warzone play to maintain integrity and stability.
ERROR CORRECTION
- Fixed an issue that prevented players from changing/customizing operators in the DMZ when using a controller.
- Fixed an issue where using a new finishing move would not replace a previously used finishing move in the DMZ.