Modern Warfare 3: Warzone and MW3 May 8th Patch Notes.

Battle Royale

Error correction

  • Fixed an issue where automatic tactical sprint would interrupt attempts to reload weapons.
  • Fixed an issue where the Interaction Priority setting on controllers would prevent players from rebooting.
  • Fixed an issue that prevented the host from starting a private match if the player exceeded the threshold.
  • Fixed an issue that caused party members to see the wrong ping in the Champion’s Quest contract. 

Multiplayer

Global

Stability

  • Fixed a crash that could occur after completing a challenge.

UIX

  • Error correction
    • Hardcore Quick Play will no longer display an erroneous free trial tag.
    • The Weekly Challenge countdown timer will no longer display the wrong time as the mid-season update approaches.
    • Fixed overlapping weapon images on the HUD when two melee weapons are equipped.

Progress

  • The maximum weapon level prerequisite for Prestige weapon camos now applies consistently as intended.
  • Steam challenges no longer require at least 50% recovery to progress.
  • Players who previously unlocked the Binary Morality camouflage will be able to equip it again.

Modes

  • Escort
    • Resolved an issue resulting in poor performance and lack of functionality when joining a match.
    • Indicator lights on MAW will no longer turn off as the match progresses.
    • Implemented various fixes for match timer inconsistencies.
    • Care Pack Crates are now destroyed when colliding with a MAW.

Perks

  • Commando gloves
    • Cooldown is no longer canceled when moving when the Automatic Tactical Sprint setting is enabled.

Equipment

  • In hardcore game modes, the minimap is now displayed on the HUD when an EMD tracking device is active on the enemy.

Ranked game

  • Restricted use of Scratch 20-L muffler.
  • Limited EMD equipment.
  • Field upgrades for enhanced vision glasses are limited.

Zombie

UIX

  • When completing the Prestige 9 Calling Card Mastery Challenge, the correct title is “Give ’em It!” will now be displayed.
  • Fixed an issue where pop-up notifications after completing armory and event unlocks would appear blank.

Gameplay

  • Dark Aether Rift
    • All squads can now contribute to relic customization for zombie kills.
    • Reduced the kill requirement to complete relic customization.
    • Fixed an issue where the final obelisk would activate earlier than intended, breaking story continuity. 
  • Fixed a reload inconsistency that occurred after using the Pack-a-Punch with the JAK Wardens conversion kit installed on the Lockwood Mk2.
  • Fixed an issue that caused Wonder Weapons to show up as regular gray rather than rare gold in Dark Aether Rift.
  • Resolved an issue that caused players to get stuck outside the map after being grabbed by a Mimic.
  • Resolved an issue in Rainmaker’s Fortress that caused the mortar AI to incorrectly target players with the Sergeant’s Beret disguise intact. 

Progress

  • Resolved an issue where completing customization for one squad would prematurely terminate customization for another.
  • Camouflage challenges for the MWII weapon launcher have been adjusted to make them easier to complete.

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