January 20 Modern Warfare 2 and Warzone 2 Updates: What’s Changed.
Since the start of the season, Modern Warfare 2 and Warzone 2 players have been complaining about navigation in the battle pass. While the new concept has received high praise, players have experienced a stutter while navigating through the Battle Pass.
The developers have fixed this issue by improving navigation.
January 20 Modern Warfare 2 and Warzone 2 Update Notes
- crashes
- This update contains several fixes to reduce known crashes. We continue to prioritize improving stability and fixing crashes across all platforms.
- Battle Pass
- Improved Battle Pass navigation, including fixes for some players that were getting stuck.
- A new feature has been introduced to highlight any unspent Battle Pass Tokens.
ERROR CORRECTION
- Fixed an issue that caused multiple speaker names to remain on screen when four or more players were chatting.
- Fixed an issue that caused the Combat Knife to be displayed in the Armory.
- Fixed an issue with directional navigation for Gunsmith progress.
- Fixed an issue where players could move text on attachments in Gunsmith.
- Fixed some issues that could cause the menu to close unexpectedly.
- Fixed an issue that sometimes caused the player’s screen to go black when exiting a polygon.
- Fixed an issue where previewing the right pack in the store would display incorrect content.
- Fixed a visual issue that caused rainbow colors to appear when fast moving between menus.
- Fixed a UI bug that caused all operators to use the same execution.
- Fixed an issue that caused the player’s screen to go black while navigating the Store.
- Fixed an issue that caused the Store Bundle cinematic purchase to play multiple times.
- Fixed an issue that caused the Toronto Ultra Pack to display after purchase despite purchasing another pack.
- Fixed an issue that sometimes caused melee kills to not track.
- Fixed an issue with distance tracking in Long Range Challenges when opponents used the Last Stand perk.
BATTLE ZONE 2.0
ERROR CORRECTION
- Fixed an issue where sometimes match wins would not count towards Calling Card Challenges.
- Fixed an issue where players could earn XP when their own suppressor mine was damaged.
- Fixed an issue where players could retain the effects of Dead Silence or Battle Fury by purchasing a new field upgrade while another was already active.
- Fixed an issue where players could gain experience when using a stimpack while in gas.
- Fixed an issue where the game could freeze and disable the player or cause a loss of functionality after interacting with an equipment box.
DMZ
- Fixed a number of issues affecting the functionality and process of equipping, swapping, and previewing weapons from insured slots.
- Fixed an issue where opening a medium or large backpack weapon slot would initially block scrolling down to the main gear items.
- Fixed an issue where players could duplicate items.
- Fixed an issue that caused party members to appear as “Not Ready” while preparing for a match.
- Fixed an issue that caused items from the player’s backpack to appear in the stash.
- Fixed an issue where hovering over a locked contraband weapon would not update the weapon information in the UI preview.
- Fixed an issue where players could save for longer than the scheduled end time of a match.
- Fixed an issue where two players could receive items from the same shipment at the same time.
RECENTLY REALIZED
GLOBAL
- Fixed an issue where clicking on the scoreboard would move the cursor by two.
- Addressed a vulnerability that could allow blocked attachments to be used.
- Fixed a UI issue in the Store that caused free pack tags to remain onscreen on other items.
- Fixed a crash that could occur when exiting a range with a secondary weapon equipped.
- Fixed an issue that caused some players to not receive the Anime Lover sticker after purchasing the Pay Attention to Me 1.0 Bundle.
MULTIPLAYER
- Fixed an exploit that allowed access to non-primary MP cards in a private match.
DMZ
- Fixed an issue where weapons whose receiver was manually changed in Gunsmith could not be equipped in the DMZ.